1. Introduction 1.1 Background of Augmented Reality 1.2 Importance of User Experience 1.3 Purpose and Scope of the Study 1.4 Research Questions 1.5 Structure of the Paper 2. Literature Review 2.1 Augmented Reality Overview 2.2 User Interaction in Digital Environments 2.3 Previous Studies on User Patterns 2.4 Theories on User Experience 3. Methodology 3.1 Research Design 3.2 Data Collection Methods 3.3 Selection of AR Applications 3.4 Analysis Techniques 4. User Interaction Patterns 4.1 Definition and Categorization 4.2 Common Interaction Patterns 4.3 Pattern Recognition Techniques 4.4 Factors Influencing Patterns 5. Enhanced User Experience 5.1 Metrics for User Experience 5.2 Relationship Between Patterns and Experience 5.3 Case Studies in Application Design 6. Results and Discussion 6.1 Findings from Data Analysis 6.2 Implications for AR Applications 6.3 Comparison with Existing Literature 6.4 Limitations of the Study 7. Recommendations 7.1 Design Recommendations for Developers 7.2 Future Research Directions 7.3 Implementing Findings in Real-world Scenarios 8. Conclusion 8.1 Summary of Key Findings 8.2 Contribution to the Field 8.3 Final Thoughts on User Experience in AR
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