1. Introduction 1.1 Background of Physical Rehabilitation 1.2 Emergence of Virtual Reality 1.3 Objective of the Study 1.4 Structure of the Paper 2. Literature Review 2.1 Overview of Previous Studies 2.2 Virtual Reality in Healthcare 2.3 Meta-Analysis Methodology 2.4 Rehabilitation Therapy Advances 3. Methodology 3.1 Data Collection Techniques 3.2 Inclusion and Exclusion Criteria 3.3 Statistical Analysis Methods 4. Virtual Reality Intervention Models 4.1 Game-Based Interventions 4.2 Sensorimotor Integration Models 4.3 Cognitive Behavioral Applications 5. Results and Findings 5.1 Effectiveness in Mobility Enhancement 5.2 Patient Engagement and Motivation 5.3 Comparative Analysis With Traditional Methods 6. Discussion 6.1 Interpretation of Results 6.2 Limitations of Current Study 6.3 Implications for Clinical Practice 7. Conclusion 7.1 Summary of Key Findings 7.2 Recommendations for Future Research 8. References and Appendices 8.1 Complete Reference List 8.2 Supplementary Data and Figures 8.3 Ethical Considerations and Disclosures
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