Impacts of Virtual Reality-Based Interventions on Cognitive Rehabilitation in Post-Stroke Patients

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1. Introduction 1.1 Background and Context 1.2 Research Objectives 1.3 Scope of the Study 1.4 Structure of the Paper 2. Literature Review 2.1 Overview of Cognitive Rehabilitation 2.2 Virtual Reality in Healthcare 2.3 Previous Studies on VR Interventions 2.4 Limitations of Current Research 3. Methodology 3.1 Research Design 3.2 Participant Selection Criteria 3.3 Data Collection Methods 3.4 Data Analysis Techniques 4. Virtual Reality Technology 4.1 Types of VR Systems Used 4.2 VR Software Applications 4.3 Integration with Rehabilitation Protocols 5. Cognitive Rehabilitation Strategies 5.1 Memory Enhancement Techniques 5.2 Attention and Concentration Training 5.3 Task-Specific Therapies 6. Results and Discussion 6.1 Impact on Memory Retention 6.2 Improvement in Cognitive Skills 6.3 Patient Feedback and Experiences 6.4 Comparison with Traditional Methods 7. Challenges and Limitations 7.1 Technical Limitations of VR 7.2 Accessibility Issues 7.3 Financial Considerations 7.4 Ethical Concerns 8. Conclusion and Future Directions 8.1 Summary of Key Findings 8.2 Implications for Clinical Practice 8.3 Recommendations for Future Research 8.4 Concluding Remarks

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