1. Introduction 2. Theoretical Background 2.1 History of Augmented Reality 2.2 Fundamentals of Interactive Graphic Design 2.3 Integration of AR in Design Processes 3. Technology and Tools 3.1 AR Hardware and Software 3.2 Platforms for AR Design 3.3 Emerging Trends in AR Technology 4. User Experience in AR 4.1 User-Centric Design Principles 4.2 Evaluating User Engagement 4.3 Case Studies on User Experience 5. Impact on Graphic Design 5.1 Enhancements in Design Interactivity 5.2 Limitations and Challenges 5.3 Future Prospects in Graphic Design 6. Case Studies 6.1 Successful AR Projects 6.2 Comparative Analysis of AR Implementations 6.3 Lessons Learned from Case Studies 7. Methodology 7.1 Research Design and Approach 7.2 Data Collection Techniques 7.3 Analysis and Interpretation 8. Conclusion and Recommendations 8.1 Summary of Key Findings 8.2 Design Practice Recommendations 8.3 Future Research Directions
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