1. Introduction 1.1 Background and Context 1.2 Research Objectives 1.3 Structure of the Study 2. Augmented Reality: An Overview 2.1 Definition and Concepts 2.2 Technological Foundations 2.3 Historical Development 3. Interactive Graphic Design Practices 3.1 Principles of Graphic Design 3.2 Current Trends in Design 3.3 Tools and Technologies 4. Integration of Augmented Reality in Design 4.1 Benefits and Challenges 4.2 Case Studies in Recent Projects 4.3 User Experience Enhancement 5. Augmented Reality in Creative Processes 5.1 Ideation and Conceptualization 5.2 Storytelling and Narrative Techniques 5.3 Prototyping and Testing 6. Impact on Design Education 6.1 Curriculum Development 6.2 Skillset Requirements for Designers 6.3 Student Perceptions and Feedback 7. Future Trends and Innovations 7.1 Emerging Technologies 7.2 Predictions for Graphic Design 7.3 Potential Market Changes 8. Conclusion and Recommendations 8.1 Summary of Findings 8.2 Implications for Industry and Education 8.3 Suggestions for Further Research
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